﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace PlayerStat.Entities
{
    public enum HomeAway
    {
        Home,
        Away
    }

    public class TeamStat
    {
        public int TeamId
        {
            get;
            set;
        }

        public int MatchId
        {
            get;
            set;
        }

        public HomeAway HomeAway
        {
            get;
            set;
        }

        public int YellowCards
        {
            get;
            set;
        }

        public int RedCards
        {
            get;
            set;
        }
    }
}
